Are There Practical Alternatives to Alpha-beta in Computer Chess?

نویسنده

  • Andreas Junghanns
چکیده

The success of the alpha-beta algorithm in game-playing has shown its value for problem solving in artiicial intelligence, especially in the domain of two-person zero-sum games with perfect-information. However, there exist diierent algorithms for game-tree search. This paper describes and assesses those proposed alternatives according to how they try to overcome the limitations of alpha-beta. We conclude that for computer chess no practical alternative exists, but many promising ideas have good potential to change that in the future.

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تاریخ انتشار 1998